Sheet context

Ephemeral — not saved. Equip feeds AC/attack/skills; state and situation toggles drive Step 2 combat resolution.


Situation
Nicholas Human Cleric 1 Level 1 LG Size Medium
Abilities
Ability Score Mod
Strength 13 +1
Dexterity 8 -1
Constitution 10 0
Intelligence 10 0
Wisdom 16 +3
Charisma 14 +2
Combat
Hit points
8
Attribution
  • +applied level-1:core:cleric: +8 (untyped)
Armor class
AC 9 touch 9 · flat 10
Attribution
  • +applied base: +10 (untyped)
  • +applied dexterity: -1 (untyped)
Base attack
BAB +0 (0)
No weapon equipped — attack line dormant.
Saving throws
Fort +2
Attribution
  • +applied base:core:cleric: +2 (untyped)
  • +applied ability:Constitution: 0 (untyped)
Ref -1
Attribution
  • +applied base:core:cleric: 0 (untyped)
  • +applied ability:Dexterity: -1 (untyped)
Will +5
Attribution
  • +applied base:core:cleric: +2 (untyped)
  • +applied ability:Wisdom: +3 (untyped)
Movement & defenses
Speed 30 ft
Light 50 lb · Medium 100 lb · Heavy 150 lb
Skills
Skill Ranks Check
Concentration 4 +4
Attribution
  • +applied ranks: +4 (untyped)
  • +applied ability:Constitution: 0 (untyped)
Heal 1 +4
Attribution
  • +applied ranks: +1 (untyped)
  • +applied ability:Wisdom: +3 (untyped)
Knowledge (Arcana) 1 +1
Attribution
  • +applied ranks: +1 (untyped)
  • +applied ability:Intelligence: 0 (untyped)
Knowledge (Religion) 4 +4
Attribution
  • +applied ranks: +4 (untyped)
  • +applied ability:Intelligence: 0 (untyped)
Spellcraft 2 +2
Attribution
  • +applied ranks: +2 (untyped)
  • +applied ability:Intelligence: 0 (untyped)
Feats & selections
  • Eschew Materials
  • Improved Initiative
While in a state
This character declares no class states.